Drizzt
Posts : 1 Join date : 2008-10-27
![Deathmatch vehicles? [UnrealED 3.0] [UT2k4] Empty](https://2img.net/i/empty.gif) | Subject: Deathmatch vehicles? [UnrealED 3.0] [UT2k4] Mon Oct 27, 2008 5:31 pm | |
| Heya , i was going crazy trying to figure out how can i add vehicles to a Deathmatch map and also make it actually appear in the game... i was searching for ages for any tutorials but didnt find my answear, so some help would be very appreciated ^^ also nice forum you got here , hope it grows.. ![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif) | |
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Murphy
![Murphy](https://2img.net/u/4111/10/89/77/avatars/2-26.jpg)
Posts : 147 Join date : 2008-10-18 Age : 37
![Deathmatch vehicles? [UnrealED 3.0] [UT2k4] Empty](https://2img.net/i/empty.gif) | Subject: Re: Deathmatch vehicles? [UnrealED 3.0] [UT2k4] Mon Oct 27, 2008 8:22 pm | |
| Welcome and thank you. I hope so too. ![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif) Use the Vehicle Settings Override actor from the fraghouse team. The have a tutorial on how to use it here. The tutorial also includes the code you need and an explanation on how to use it. It looks much more complicated than it really is. Good luck! | |
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