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 [WIP] KF-Walmart

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Doctor



Posts : 18
Join date : 2010-09-08

PostSubject: [WIP] KF-Walmart   Sat Nov 06, 2010 9:01 am



also i have forgotten how to make the volume thats used to seperate zones like the one you put in doorways ect...


found it i forgot it was a special brush not a volume.
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Murphy

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Posts : 147
Join date : 2008-10-18
Age : 30

PostSubject: Re: [WIP] KF-Walmart   Mon Nov 08, 2010 2:12 am

Can't wait to see more of this. Smile
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Doctor



Posts : 18
Join date : 2010-09-08

PostSubject: Re: [WIP] KF-Walmart   Mon Nov 08, 2010 3:54 am

ill post a new screenshot in every new post so you will be seeing more =3

now with new floor texture i made =3

http://illiweb.com/fa/pbucket.gif?t=1289177670

are you able to view that photo album?
http://www.facebook.com/album.php?aid=103219&id=1195031977&l=ccff9db273


quick video of my new sliding doors
http://www.facebook.com/v/1746970512804
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Murphy

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Join date : 2008-10-18
Age : 30

PostSubject: Re: [WIP] KF-Walmart   Tue Nov 09, 2010 8:15 pm

The pictures work, but the video is "safe". Looks good so far! Personally, I would scale the doors a little bigger. Looks a little cramped in the screenshot and while it might barely be comfortable to walk through in real-life (assuming the soldier is of average height it would uncomfortable for a tall person like myself. Even if I would fit through standing upright I would hunch down a bit instinctively for fear that it may be too low) it will likely feel too low ingame.
But you're the one who has seen it in-game, not me and either way, it's your call. Just take it into consideration. Smile
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Doctor



Posts : 18
Join date : 2010-09-08

PostSubject: Re: [WIP] KF-Walmart   Sun Dec 19, 2010 3:57 am

okay well i have finally finished my sliding doors, i made them from scratch, at first i attempted to edit the glass textures and stuff but i couldnt get an outcome i liked.
this time i have created it out of brushes and my own textures except the glass.
im going to upload the map so you can take a look your self, i havnt made too much progress since i started but the quality i believe makes up for it but im not sure XD the lighting is a temp. and same with the extra static meshes.
I also did make most of the textures, either by editing existing ones or going out with my phone and taking pictures and editing in photoshop.

http://www.filefront.com/thankyou.php?f=17668023

Direct download link^^
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