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 importing .3ds models?

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Shadowwill



Posts : 26
Join date : 2009-01-04

PostSubject: importing .3ds models?   Thu Jan 08, 2009 12:07 am

ive created my own models for the source engine and compiled them for the engine, ive heard the process for the unreal engine is a lot quicker and more simple. After i have UVmapped the model and saved it as a .3ds, what steps must i take to get it into the unreal engine ? cheers
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Murphy

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Posts : 147
Join date : 2008-10-18
Age : 29

PostSubject: Re: importing .3ds models?   Thu Jan 08, 2009 12:29 am

This should help you.
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Shadowwill



Posts : 26
Join date : 2009-01-04

PostSubject: Re: importing .3ds models?   Fri Jan 09, 2009 8:20 pm

sweet, well importing the model is very easy. I thought id test an existing model of mine i used in a map for source. Managed to get a texture on it in the editor but it seems it took no notice of my UVmap and was just all over the place, so i guess ill read that tutorial all the way through to make sure i get it right.
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